6.0.5 (Beta) update – bug fixes
Fixed ACR-45 drones bug (old ACRs might still have some drones left in their inventories.) Fixed HUD issue where mine qty was shown twice in some non-cloaking[...]
6.0.4 (Beta) update – ship balance and HUD
AVG-IX has been adjusted moderately. It should be more playable now, with the addition of a 50-second cloak and some of the warp energy slid over to impulse.[...]
6.0.3 (Beta) Update – scoring
Slight adjustment to the in-game High Scores (overall): The main scoreboard now shows the top 20 highest-ranked ships, which are then ordered by gold.[...]
6.0.2 (Beta) Update – ship balance
After quite a lot of testing and reading your feedback, I’ve made some ship balance adjustments. Most were very slight tweaks, but here are some[...]
Idea: distribution of focused beta testing
We’ve recently finished a big project at work- one that ended up being much larger in scope than we had originally accounted for when we were allocated[...]
6.0.1 (Beta) update – Ursus
With version 6.0.1 (beta) I’ve returned the Ursus cluster to its original location (where it was when the beta launched a few days ago) and removed[...]
New SPAM blocker
I’ve installed a new software to block spam. The previous one was working fantastic until a recent security update rendered it incompatible with[...]
NY IP blocked
I periodically review logs to keep an eye on which IPs get blocked by the firewall and why, and one recent block caught my attention today. It was a NY[...]
Fleet Admirals (website update)
Some of you guys have been killing it on the high score boards, so to add some distinction among mtrek.com’s Fleet Admirals, I’ve tripled the[...]
6.0 Beta is LIVE now.
See the discussion thread in the forums for details and specs. The Beta will run for about 30 days. Note that your “Delta quad” ships are now[...]