8.2.0 Patch Notes
1. Bot AI adjustments, more classes
2. Ship balance and economy fine tuning
3. Refined ship upgrade process
4. Re-enabled “who[...]
Santa came a little early this year!
To celebrate, the bots are in a festive mood and they’re spreading cheer with some extra Gold!
Apologies for this abrupt change in direction and for the delay in posting a proper announcement. There has been a lot of stuff going on behind the scenes[...]
To the non-Redditors in our community, check out https://www.reddit.com/r/MUD/
It’s a community of gamers and admin who share[...]
[edit 11 jul: “.001” tweaked the bot spawning. hopefully better variety now]
The 45 sec cloak was a little bit much for the BR-1000 &[...]
After gathering inputs from players and collecting data from the past 90 days of gameplay, our most significant ship-balance patch since the 6.0 Beta is[...]
The only change for 6.1.4 is an adjustment to robot ship names. Some of you will notice the return of class-specific naming, as we had in the past 2 major[...]
With all the buzz surrounding us in social media, one common theme, is folks asking about their own favorite games from the 70s, 80s, and 90s.
Updated the website’s ship specs table; corrected a few minor inaccuracies–green/red highlighting now reflects change vs previous game versions,[...]
I’ve recently been considering when I should reset the Scoreboard- whether to base it on a calendar day, an anniversary, or some particular milestone[...]
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“Therefore, just as water retains no constant shape, so in warfare there are no constant conditions.”