Update 11.5.2 NPC/Bot Adjustments
Written by obit on February 12, 2023
Patch Notes for Update 11.5.2:
Robot Controlled Ships
- Bots now behave more aggressively in asteroids and other “slow zones” (iridium/ship debris etc.).
- Bots can now drop mines while cloaked under certain circumstances.
- Bots will now ram other ships under certain circumstances.
Upcoming Changes
- Further testing and refinement of bot behavior.
- Part 3 of the “Delta Expansion” update, including fine-tuning the Delta Quadrant map layout.
- Ship class / game balance adjustments (no nerfs!)
-obit
Update 11.5.0 Wormhole, Ship Letters, Ferengi
Written by obit on February 5, 2023
Patch Notes for Update 11.5.0:
Robot Controlled Ships
- Minor adjustments to bot behavior.
Wormhole
- Wormhole is now a direct two-way passage between Alpha and Gamma Quadrants.
- Beta and Omega Quadrants have been disabled. (for now)
- Ships that were saved at Beta/Omega starbases have been relocated to Alpha Quadrant.
New Ship Class Selection Screen
- The “Select Class” screen for creating new ships has been rearranged.
- Ship classes have been re-lettered to reflect their new locations on the selection screen.
- Corrected issue where multiple invalid selections would cause the selection screen to scroll away. Selection screen now remains static until a valid selection is made.
Ship Balance
- Slight increase to Ferengi class gold-earning rates.
Upcoming Changes
- Further testing and refinement of bot behavior.
- Part 3 of the “Delta Expansion” update, including fine-tuning the Delta Quadrant map layout.
- Ship class / game balance adjustments (no nerfs!)
-obit
Update 11.3.0 NPC/Bot Adjustments
Written by obit on February 1, 2023
Patch Notes for Update 11.3.0:
Robot Controlled Ships
- Bots now work together in teams based on Homeworld factions.
- Bot names are now Homeworld-specific; Federation bots will use names like “USS Lexington” or “USS Ganges”, Gorn ships will use names like “GCS Sharp Claw” or “GCS Tarbonix”, etc etc for each faction respectively.
- Bot spawning/de-spawning adjustments to help prevent clumping up or having too many of one bot class or another. Some randomness is allowed to ensure an ever-changing landscape of NPC fauna.
- Testing the re-introduction of THX gold freighters.
- There are now two distinct factions of Borg spawning in Delta Quadrant. Non-aligned Cubes, Spheres, and AVG IXs will spawn with the playable variants of their respective classes and typical human player-like names, while Borg Collective-aligned bots will fly advanced (dangerous) ships, and can be identified by a ship name like “CUBE [glyphs]” or “SPHERE [glyphs]”.
Upcoming Changes
- Further testing and refinement of bot behavior.
- Part 3 of the “Delta Expansion” update, including fine-tuning the Delta Quadrant map layout.
- Ship class / game balance adjustments (no nerfs!)
-obit