Update 11.5.2 NPC/Bot Adjustments

Written by  on February 12, 2023

Patch Notes for Update 11.5.2:

Robot Controlled Ships

  • Bots now behave more aggressively in asteroids and other “slow zones” (iridium/ship debris etc.).
  • Bots can now drop mines while cloaked under certain circumstances.
  • Bots will now ram other ships under certain circumstances.

Upcoming Changes

  • Further testing and refinement of bot behavior.
  • Part 3 of the “Delta Expansion” update, including fine-tuning the Delta Quadrant map layout.
  • Ship class / game balance adjustments (no nerfs!)

-obit

Update 11.5.0 Wormhole, Ship Letters, Ferengi

Written by  on February 5, 2023

Patch Notes for Update 11.5.0:

Robot Controlled Ships

  • Minor adjustments to bot behavior.

Wormhole

  • Wormhole is now a direct two-way passage between Alpha and Gamma Quadrants.
  • Beta and Omega Quadrants have been disabled. (for now)
  • Ships that were saved at Beta/Omega starbases have been relocated to Alpha Quadrant.

New Ship Class Selection Screen

  • The “Select Class” screen for creating new ships has been rearranged.
  • Ship classes have been re-lettered to reflect their new locations on the selection screen.
  • Corrected issue where multiple invalid selections would cause the selection screen to scroll away. Selection screen now remains static until a valid selection is made.

Ship Balance

  • Slight increase to Ferengi class gold-earning rates.

Upcoming Changes

  • Further testing and refinement of bot behavior.
  • Part 3 of the “Delta Expansion” update, including fine-tuning the Delta Quadrant map layout.
  • Ship class / game balance adjustments (no nerfs!)

-obit

Update 11.3.0 NPC/Bot Adjustments

Written by  on February 1, 2023

Patch Notes for Update 11.3.0:

Robot Controlled Ships

  • Bots now work together in teams based on Homeworld factions.
  • Bot names are now Homeworld-specific; Federation bots will use names like “USS Lexington” or “USS Ganges”, Gorn ships will use names like “GCS Sharp Claw” or “GCS Tarbonix”, etc etc for each faction respectively.
  • Bot spawning/de-spawning adjustments to help prevent clumping up or having too many of one bot class or another. Some randomness is allowed to ensure an ever-changing landscape of NPC fauna.
  • Testing the re-introduction of THX gold freighters.
  • There are now two distinct factions of Borg spawning in Delta Quadrant. Non-aligned Cubes, Spheres, and AVG IXs will spawn with the playable variants of their respective classes and typical human player-like names, while Borg Collective-aligned bots will fly advanced (dangerous) ships, and can be identified by a ship name like “CUBE [glyphs]” or “SPHERE [glyphs]”.

Upcoming Changes

  • Further testing and refinement of bot behavior.
  • Part 3 of the “Delta Expansion” update, including fine-tuning the Delta Quadrant map layout.
  • Ship class / game balance adjustments (no nerfs!)

-obit