Written by squirel
on
mtrek.com 1701 › forums › mtrek forum › Version 6.0 open BETA discussion › Reply To: Version 6.0 open BETA discussion
March 8, 2016 at 8:48 am
#6248
squirel
Participant
darn… I was hoping you weren’t going to say that(I’m rather lazy)
So let’s assume warp 16 move us 100 units per tick( Even though we not it doesn’t) and we spawn 1450 units away from sb6(even though we won’t) anyway
1450 % 100 = x
On the other hand if we start at sb6 and reverse it’ll be something like this
100t % 100 = y
Let t represent the amount of ticks passed while traveling warp 16
x != y