Climb over/under, keep it level

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MTrek forums mtrek forum Climb over/under, keep it level

This topic contains 7 replies, has 2 voices, and was last updated by squirel squirel 9 months, 1 week ago.

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    Posts
  • #7021
    obit
    obit
    Keymaster

    This trio of macros is used to adjust your angle of attack for whatever you’re intercepting.

    intercept, then put your nose at +45 deg pitch

    \005iiJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJKKKKKKKKKKKKKKKKKKKKKKKKKKK]

    intercept, then put your nose level

    \005iiJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJJKKKKKKKKKKKKKKKKKK]

    intercept, then put your nose at -45 deg pitch

    \005iiKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKJJJJJJJJJJJJJJJJJJJJJJJJJJJ]

    These are awesome at setting up your target for a 90/-90 plasma attack. I made them years ago with precisely that in mind. But it also turns out that they’re great for “going over” (or under) asteroid fields. These are in every one of my macro sets.

  • #7024
    squirel
    squirel
    Participant

    a 90/-90 plasma attack.????

    • #7030
      obit
      obit
      Keymaster

      These macros intercept what you’re scanning and then point your nose up, down, or flat (0 deg pitch).

      When you understand how the heading system works and what these macros are doing, you can use them to position yourself directly above or below a target (think 3-D space). A lot of people don’t know to move perpendicular to the z axis when they dodge plasma from above/below.

      • This reply was modified 9 months, 1 week ago by obit obit.
  • #7033
    obit
    obit
    Keymaster

    PLASMA AoA

    In the picture, we are intercepting a target ship with the same Z elevation as us. We want to get above that ship so we can rain plasma straight down at it. Incoming plasma from below or above can be harder to dodge than plasma originating at the same Z elevation.

    So we intercept and then modify our course to have a +45* nose-up condition. Once we have gained enough Z elevation above the target, we intercept again but then adjust our nose to be completely level (0* pitch). Note that we have about a 30* relative position to our target at this point, which is why we level out the nose- so we don’t lose our elevation.

    As we move forward, our distance won’t change much, but our relative Pitch will drive towards 90*. When it hits 88*-90*, we are “above” our target and will intercept again, possibly with a plasma-firing macro.

    This is the plane we will make our attack from. Hopefully our target ship intercepts us at some point while we’re directly above, which will render their azimuth-only (left/right swing) plasma dodge macros ineffective.

    From this angle, we will attack normally with phasers/mines/plasma and unless the target has wised up and started using my plasma dodge macro, we will probably do some serious damage.

  • #7034
    squirel
    squirel
    Participant

    O_O

    • #7035
      obit
      obit
      Keymaster

      emoticons speak louder than words it seems

  • #7037
    squirel
    squirel
    Participant

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  • #7038
    squirel
    squirel
    Participant

    aww ascii art doesn’t work 🙁

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